SUMMARY


This document provides an overview of the interview process for artists looking to enter the games industry. It covers the stages of discovery, first interview, art test (sometimes), and final interview, emphasizing the importance of having a polished CV and portfolio, as well as taking the time to make informed decisions about whether a company is a good fit. The document also includes advice on dealing with rejection and emphasizes the importance of persistence.

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TABLE OF CONTENTS

▫️OVERVIEW

Finding

B. Importance of choosing the right university for a career in video games

▫️RESEARCHING UNIVERSITIES

Te important first step to making this decision is to do research on whatthe university can offer you, how much it will cost and more

▫️The Degree they offer


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Degree is not usually looked at in video games

Degree is important for moving countries, like let’s say the USA from EU

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▪️American Degree System


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▪️European Degree Systems


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▫️What is the work they put out there?


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▫️Looking at some recent graduates


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Finding a school on Artstation and looking at the work

ArtStation - Schools

▫️University ranking websites


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Keep in mind that a lot of lists that you find are US centric

▫️DIGGING DEEPER

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▫️How affordable is it?


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▫️Their curriculum


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▫️The teachers and their credentials


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▫️Location


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▫️Facilities


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▫️RESOURCES

What to Look for in a Game Design Program

ArtStation - Schools

Best Game Design & Development Schools & Colleges in the World 2022