SUMMARY


This document provides an overview of the interview process for artists looking to enter the games industry. It covers the stages of discovery, first interview, art test (sometimes), and final interview, emphasizing the importance of having a polished CV and portfolio, as well as taking the time to make informed decisions about whether a company is a good fit. The document also includes advice on dealing with rejection and emphasizes the importance of persistence.

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TABLE OF CONTENTS

WHAT’S THE POINT OF INTERVIEWS?

In very simple terms they are used to figure out:

<aside> 1️⃣ If the company needs someone with your skillset, if it’s the right time to hire someone with your skills and if you are a good fit to work within the team they already have there.

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<aside> 2️⃣ On your side you need to figure out if the project interests you, if you want to fill the position they have open and if the benefits and compensation is worth you doing so.

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That’s why in these conversations it’s important to ask questions that will get you closer to getting convinced to working for that company. On the opposing end the recruiters will do this by looking at your portfolio first to get a rough feel of your technical skills and then move onto talking to you to get to know you and how you will fit in the team.

Depending on the company this then breaks down into multiple different stages, with different time spans.

◽A BROAD OVERVIEW

The best way to think about the whole interview process is to see it as being built out of modules. Studios can switch and move them around if needed, so the interview process might not always be the same depending on the company you are applying to and can also depend on your experience in the industry already.

So let’s discuss more of these stages more in detail.

GettingIntoGames_InterviewOverview.jpg

▫️Discovery


Embarking on a job search journey can be both exciting and nerve-wracking. The first step is all about exploring the numerous opportunities out there and making meaningful connections. Whether it's filling out applications, sending emails, or even having recruiters reach out to you through social media or your personal portfolio, this stage is all about putting yourself out there.

During this process, most communication happens through email, messaging platforms like LinkedIn and Artstation, or initial calls with recruiters. To give yourself the best possible chance of success, it's important to present a polished CV, a strong portfolio, and even a personalized cover letter. And don't forget the power of an online portfolio - it can help increase your visibility and connect you with recruiters and potential industry contacts.

THIGNS TO DO

<aside> 📍 HAVE AN ONLINE PRESENCE (Portfolio is a must at least, but other social media platforms can impact your reach significantly)

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<aside> 📍 MAKE SURE YOUR PORTFOLIO IS READY

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<aside> 📍 HAVE A CV AND COVER LETTER TEMPLATE AT HAND

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▫️Fist Interview


The job search process is an exciting adventure, and once you've captured the attention of potential employers, it's time to see if you're the perfect fit for each other. This usually involves an initial interview, either over the phone or in person.

During the interview, you'll get to chat with either a recruitment agency representative or a studio recruiter. The recruitment agency representative aims to find the best role for you across various companies, while the studio recruiter is more focused on finding the ideal fit within their specific company.

<aside> 📍 RECRUITMENT AGENCIES (for example aardvark swift recruitment) Usually focus more on a wiade variation of companies

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<aside> 📍 INTERNAL RECRUITERS (People working full time for a dedicated company) Focus their sole attention on getting your hired for positions with that company.

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You'll also get to meet some of the talented developers from the team, who will ask specific questions about your work, technical skills, personality, and how you would fit within the team. Additionally, you'll have the chance to ask any questions you may have.

If the team has concerns about your abilities in one or more areas, they may request you to complete an art test to see if you can work with them and meet their expectations. But, no worries, this is a two-way street, and it's just as crucial for you to determine if the company is the right match for you.

A successful job search is all about finding the perfect match for both you and the company, so enjoy the journey and see where it takes you!

▫️Art Test (when Required)


If the company is impressed by your work but has some reservations, they may request you to complete an art test. These tests are specifically designed to highlight your unique skills and help the company determine if you're an excellent fit for their team.

It's important to note that not all art tests are paid, but it's always worth inquiring about compensation for your time.

<aside> ⚠️ IMPORTANT NOTE: You can/should always ask if the art test is paid fully, more and more companies are doing this now. And especially for longer tests this can be amazing to at least get you financially compensated.

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If you pass the art test with flying colors, it's highly likely that the final step in the selection process will be a delightful conversation with the company.

Overall, art tests can be a vital step in the creative industry and can assist both you and the company in ensuring that you're a perfect match. They're an exceptional opportunity to showcase your skills and talents, and it's important to approach them with a positive mindset and the right attitude. So, embrace the challenge and let your creativity shine through!

<aside> 📍 We do have an entire article on art tests, right here: ARTTESTS FOR VIDEO GAMES

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▫️FINAL INTERVIEW


If you're confident in your desire to work at the company and have been invited for another interview round, it's likely a final step before an offer. This interview, often conducted by a Human Resources representative, will cover important topics such as contract details, salary expectations, benefits, relocation assistance, and any other necessary information or benefits provided by the company.