SUMMARY


This document provides an overview of the interview process for artists looking to enter the games industry. It covers the stages of discovery, first interview, art test (sometimes), and final interview, emphasizing the importance of having a polished CV and portfolio, as well as taking the time to make informed decisions about whether a company is a good fit. The document also includes advice on dealing with rejection and emphasizes the importance of persistence.

TABLE OF CONTENTS

▫️OVERVIEW


Finding a job can be really tricky and daunting, so let's start with how you need to prepare for finding one by preparing you to do so and then we will dive into a list of different places where you can find your next Environment Arty job.

This list therefor is def more specific to Artists, so if you are looking for programming jobs for example, you might want to look at some of these options.

▫️SPECIFIC COMPANIES


Often the best way to get specific results for a specific area or at your dream studio. A sampling of some of the bigger and more known ones:

Companies

▫️JOB COLLECTION WEBSITES


Companies

▫️RECRUITMENT AGENCIES


Companies